Sumarian

Amazon Sumerian the 800-pound gorilla on virtual world block

Sumerian

 

Watch out Sansar and High Fidelity there’s a new entry on the virtual world (experience) stage. This set of experiences is produced by Amazon.com so there a LOTS of resources and money behind it. Immediately it has become the 800-pound gorilla on the block.

I just created an account a few hours ago so I’m still exploring but as well as Oculus and Vive VR gear apparently it will already support Linux and IOS mobile devices with Android coming soon. It seems to be more aimed at the type of users Sansar will attract. I’m not sure if it will be a success but the avatars don’t look so cartoonish as some of the other chat VR worlds are.

Amazon Sumerian https://aws.amazon.com/sumerian/

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Ars Technica returns to Second Life

Inara Pey: Living in a Modem World

Khodovarikha; Inara Pey, October 2017, on Flickr Follow Your Bliss, Second Life

Writing for Ars Technica on Monday, October 23rd, Samuel Axon, the Senior Reviews Editor, tells of his time Returning to Second Life. It’s a lengthy, involved piece, and perhaps one of the most broadly integrated write-ups on Second Life to have appeared in a good while.

Mr. Axon is no stranger to SL, having been dipping in and out over a number of years up until around 2012. As such, he brings to the piece first-hand experience based on more than just random exposure to the platform. In addition, he spoke directly with Peter Grey, the Lab’s Global Director of Communications, and Bjørn Laurin, Vice President of Platform – who has responsibility for both Second Life and Sansar. But that’s not all, he also sought out a number of Second Life creators to gain their insights as well.

The opening paragraphs encapsulate Second Life on…

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high fidelity

High Fidelity-it’s worth a try. Day 2

hifi-snap-by-Willow_hf-on-2017-10-18_20-02-15 lowrez,

Part of Wednesday I spent time trying out High Fidelity. I continue to be impressed!

In some ways it has the potential to become what is really the next generation of Second Life (SL). This makes sense since Philip Rosedale who started SL now leads High Fidelity. He understands what is needed in virtual worlds.

There is even a simple builder right now in the basic program. I’m not an accomplished

hifi-snap-by-Willow_hf-on-2017-10-19_04-41-57 lowrez

builder in Second Life (SL). I’ll stack a few prims or move trees around landscape.

This will seem very familiar to SL users there are even the equivalent of “prims” you can make and move around. Naturally, these primitives are more complicated than the basic SL ones since you can do things with them such as throw them around. If you want to create more complicated things, like the Tea House in the background, the tools are there to bring things into High Fidelity from more sophisticated graphics programs such as Blender.

 

Flyinf lowrezSomething that bothered me when I tried out Sansar was the inability to fly. After years in SL I was used to flying in my virtual world so I missed it.

In High Fidelity you can fly!

Sitting v2 lowrezAnother thing that bothered me was the inability to sit in Sansar. For a virtual world (set of experiences) aimed at education or a place to have meeting that seems basic.

Well you can sit in High Fidelity.

 

 

 

 

 

 

 

 

 

HF Starting Sanbox v1

I’m amazed by the size of the land you start with for free. I’m used to dealing with a few hundred or maybe something around 4 kilo meters but a cube 30 thousand meters on a side!

Wow wow wow

This is only Day 2 of my exploration of High Fidelity but I am impressed. There is lots of help available on the Internet and you will need it if you are a refugee from SL like I am. Some things are the same but others are very different.

HF Talk Show v1Some of the help is technical but (https://youtu.be/nynIu071Xo4) there is even a general talk show put on by High Fidelity employees available on YouTube.

 

 

 

I can’t help thinking maybe this is what the nonexistent SL 2.0 would have looked like. True, it’s not there yet but maybe! Something else I feel is that I’m at least a small cog in the development of High Fidelity and I haven’t felt that since I started in SL twelve years ago. I haven’t even used my Oculus yet. Maybe I will find a use for that thing that is gathering dust under a cloth by my desk.

High Fidelity is worth a look or several looks and I’ll keep looking.

 

 

 

 

 

 

 

 

 

 

 

 

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Black and white is so easy, a good muslin is a dead one, back with all to their original countries and so on, but real life is not so easy.

ZZ Bottom misadventures in Virtual Worlds!

Yes i did post that on a reply to someone on pluck, I was putting it on the contest of the topic where it should be seen as a attempt to make the logic all those who wish all muslin dead or back to their home countries to realize that Real Life is not a post on a blog.

To imply that i wish all muslin dead or back to their home countries was not my line of thinking but on a post regarding the Paris attack, to make some see extremism from one side to another is not logical nor reasonable.

Sadly i guess the way i expressed myself lead to thinking i was wishing, literally, what i said.

Not being English my natural language i will not use that argument to excuse myself as i don’t feel shame to say this:

The same ones who wish all muslin…

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High Fidelity-it’s worth a try.

hifi-snap-by-Willow_hf-on-2017-10-16_22-47-12 lowrez

I first tried the High Fidelity worlds in late 2014 and really didn’t like it. Using it was way too technical and there really wasn’t any social aspect to it.  On Monday I heard Philip Rosedale’s discussion with Draxtor

(https://draxfiles.com/2017/10/15/show-158/ The trick is getting beyond the endlessly repeating introductory music thing don’t really get started until 28 minutes into the video.)

and liked what I heard. About how user driven and inclusive High Fidelity was.

So, I decided to try it again. Yes, it is still too technically involved even for an old geek like me to use it without considering a lot of options and there is not enough of a population to be very social right now. But when I started using High Fidelity I was pleasantly surprised.

No, it’s scenic graphics are not as refined right now as the other VR experience. But it does not have the baggage and dictatorial control of the company behind it either and besides you can sit down with a better looking avatar.

It is open source and not only does it run on Windows but on Mac and Linux (note this Ocraflota) also. Something that I’ve noticed is that there is a concern for use by disabled users and right now and not some vapor ware in the future. It reminds me of the early days of SL when the users had a more important role in the development of that world.

BTW while my avatar pictured above is not up to the mesh avatars standards of SL yet. But I could change from the stick figure default avatar to that one within two hours of first logging on and it was free.

sansar, virtual reality

Immersion in a virtual world is in the mind not because of something you wear on your head.

Willow Aug 2017 v2I guess I’ve been duped ☹. If you believe what is said VR with a HMD is a great and so immersive experience. Since I don’t like traditional shooting games I easily resisted getting a headset. When Sansar opened to more than a selected few and the price of the Oculus dropped I decided to give a try. Now after two months the headset is under a cloth gathering dust. I have realized something. Immersion in a virtual world is in the mind not because of something you wear on your head.