Just the idea of putting something like this on my head was making me nauseous. But I was thinking of buying a head mounted display and trying one with Sansar until I heard the following, “if you are using a VR rig, you cannot see the chat, nor can you respond, because you cannot type while using the rig.”.
Assuming this is true it is a problem for me and probably some others. Why? Because of an injury I can’t physically talk but I can type. It seems if I bought a HMD I could walk around a look at things but I couldn’t communicate. This sure doesn’t seem like social VR to me.
Getting information about Sansar is not easy. Is this true?
First Sansar Login
Something was clear very quickly. People don’t know to move off the experience destination landing point either. Hey people I think most of you should know it’s good manners to move off the landing point. Of course, it took four minutes for the experience to rez so people may have gone off to get a cup of coffee. Or really something stronger might be needed out of frustration. BTW my computer is above average since it is seven cores and 12-Gigs of ram running on a 75-meg line. Another experience loaded faster but no one else was there. I’m not sure how to check since there is no map but I didn’t see anyone.
The graphics are good looking but they aren’t that much better than SL’s. Hey people SL does have an advanced lighting choice in preferences.
How do you walk around without looking like you’re drunk? My arrow keys were so sensitive I would just lightly tap one and I would be moving in a radically different direction.
More later probably after I calm down from the frustration of waiting waiting waiting.
I forgot to add Willow is also in the virtual worlds of Kitely and Inworldz. I’m not in those worlds as much as Second Life.
While Kitely is technically interesting and may be the future of virtual worlds it is a little too “geeky” for me. I spent a couple of decades working professionally with computer systems and I don’t want to spend my time trying to figure out how something technically works. I’m also not fond of the its every sim is its own world data setup that is only loaded when someone accesses it.
The Inworldz world is almost the same as Second Life but without the exorbitant land prices.
Inworldz Home Interior
In my opinion Kitely and Inworldz are hindered by not having enough population. Since I’m in virtual for social reasons so that is a problem.
Since Sansar may eventually supplant Second Life; I know LL says it won’t but with the haphazard way they do thing who really knows. So, it may be a good idea to keep your options open if it doesn’t cost too much.
Why has Linden Lab chosen to insult its existing Second Life user base both by setting Project Sansar as a separate new product and allowing access to the developing future project by those few it deems worthy?
LL has an asset that none of the other upcoming Virtual Reality worlds has and that is an established user base of existing virtual world users. But LL has chosen to ignore that advantage and go off and develop just another limited new VR world like all the others that are coming out.
I for one with my ten years’ experience in Second Life would have been pleased to be involved in helping to develop an updated SL. In effect I would have had “skin in the game“ so I would be loyal to a future LL project. Now like many of the other long term SL users I will ignore Sansar when it come out and I have no loyalty to Linden Lab’s future project.
Some days I feel like going back to a place I’ve taken photos before. This morning I returned to Flux Sur Mer