high fidelity

High Fidelity-it’s worth a try. Day 2

hifi-snap-by-Willow_hf-on-2017-10-18_20-02-15 lowrez,

Part of Wednesday I spent time trying out High Fidelity. I continue to be impressed!

In some ways it has the potential to become what is really the next generation of Second Life (SL). This makes sense since Philip Rosedale who started SL now leads High Fidelity. He understands what is needed in virtual worlds.

There is even a simple builder right now in the basic program. I’m not an accomplished

hifi-snap-by-Willow_hf-on-2017-10-19_04-41-57 lowrez

builder in Second Life (SL). I’ll stack a few prims or move trees around landscape.

This will seem very familiar to SL users there are even the equivalent of “prims” you can make and move around. Naturally, these primitives are more complicated than the basic SL ones since you can do things with them such as throw them around. If you want to create more complicated things, like the Tea House in the background, the tools are there to bring things into High Fidelity from more sophisticated graphics programs such as Blender.

 

Flyinf lowrezSomething that bothered me when I tried out Sansar was the inability to fly. After years in SL I was used to flying in my virtual world so I missed it.

In High Fidelity you can fly!

Sitting v2 lowrezAnother thing that bothered me was the inability to sit in Sansar. For a virtual world (set of experiences) aimed at education or a place to have meeting that seems basic.

Well you can sit in High Fidelity.

 

 

 

 

 

 

 

 

 

HF Starting Sanbox v1

I’m amazed by the size of the land you start with for free. I’m used to dealing with a few hundred or maybe something around 4 kilo meters but a cube 30 thousand meters on a side!

Wow wow wow

This is only Day 2 of my exploration of High Fidelity but I am impressed. There is lots of help available on the Internet and you will need it if you are a refugee from SL like I am. Some things are the same but others are very different.

HF Talk Show v1Some of the help is technical but (https://youtu.be/nynIu071Xo4) there is even a general talk show put on by High Fidelity employees available on YouTube.

 

 

 

I can’t help thinking maybe this is what the nonexistent SL 2.0 would have looked like. True, it’s not there yet but maybe! Something else I feel is that I’m at least a small cog in the development of High Fidelity and I haven’t felt that since I started in SL twelve years ago. I haven’t even used my Oculus yet. Maybe I will find a use for that thing that is gathering dust under a cloth by my desk.

High Fidelity is worth a look or several looks and I’ll keep looking.

 

 

 

 

 

 

 

 

 

 

 

 

sansar

Sansar six weeks in ☹

Willow Samsar Sept 2017 v4There have been some changes in Sansar after six weeks. Now you can add more and even buy attachments and even some clothing. But there is still very little to do except look around unless you are what LL calls an experience creator and have some expertise in external software.

There is more to do in VR mode (I can do both desktop and VR modes.) but it’s still not much unless you enjoy throwing things or re-stacking blocks. It seems like my approximately month between Sansar visits is more than adequate. While there are some changes there aren’t that many.

Things are looking up for dancing since they say you can now stream music into Sansar. It will be a while before the first DJ’s because the only “dancing” is waving your arms around in VR.

I’ve heard talk that something that is done in another virtual world is you can attach sensors to your legs and your avatar can follow your dance moves. Frankly LL I think this is a bad idea for Sansar. Besides I gotten good at office chair dancing.

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When Sansar first opened its beta product to any users, I said it seemed more like an alpha product. If I mentioned the basic thing missing like the ability to sit or the lack of in world building tools. Most of the responses had, “It’s early days yet.”

It was early days a year ago! NOT after three years of development from a company that claimed an advantage it had was its experience with virtual worlds. Let see the virtual world of Second Life has been open fourteen years. Did LL just ignore all that experience.

handicaped aids, virtual reality, virtual world

How I speak without talking

Computers have made things a lot easier for me to deal with life’s challenges. One thing that has come up as I age is how to talk to people. My voice was never been good but as I’ve gotten older it is become harder to understand.

How I talk #1 low rezI found this app called Speak in Apple’s App store called Speak. Now I can let my iPad talk for me!

 

 

 

 

 

 

 

iPad in lap lowrez

Sometimes though the technology path seems like two steps forward and one back.

 

In Oculus (1) lowrezRecently I started testing a VR world or set of experiences some people call it one thing and someone else calls it the other. I just call it Sansar. But to use it in virtual reality mode you need to talk into the headset’s microphone to communicate so opps.

If use Sansar in Desktop mode you can type chat. Problem with that is only other Desktop users and not VR users can see what you type.

Hay, Linden Labs put a user editable macro on a controller key. User editable because sometimes you have more to say than just “Hi”. I also want to say, “Hi, this is Willow. I talk like Stephen Hawking so it’s very slow and I must see my iPad and use my hands. That is not easy in a HMD and controllers. So please don’t be offended when I don’t answer back.” After all I don’t want to be rude and not answer back at all when someone say “Hello”. That wouldn’t be very sociable.

Otherwise it will mean back to passing notes like we did in school. If we can exchange attachments with other users in the September release.

Any other suggestions please leave them in a comment.

BTW you may notice I’m bald in the picture. That’s from the brain surgery and all the drugs the doctors gave me. That is my wig on the left. So, note HMD’s do not work well with wigs or glasses and I wear both.

second life

Why has Linden Lab chosen to insult its existing Second Life user base?

Why has Linden Lab chosen to insult its existing Second Life user base both by setting Project Sansar as a separate new product and allowing access to the developing future project by those few it deems worthy?

LL has an asset that none of the other upcoming Virtual Reality worlds has and that is an established user base of existing virtual world users. But LL has chosen to ignore that advantage and go off and develop just another limited new VR world like all the others that are coming out.

I for one with my ten years’ experience in Second Life would have been pleased to be involved in helping to develop an updated SL. In effect I would have had “skin in the game“ so I would be loyal to a future LL project. Now like many of the other long term SL users I will ignore Sansar when it come out and I have no loyalty to Linden Lab’s future project.